Class Summary |
ConnectionImpl |
A connection links a source entity/port to a destination entity/port,
and has a delay. |
ConnectionRequestImpl |
A connection request is the message which a source entity sends to a dest entity
it wants to connect to. |
ConnectionSpec |
A specification of a connection to make |
DestMethodImpl |
The part of a general projection which runs on
a destination entity and decides to fulfil/deny
connection requests. |
Entity3D |
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EntityClassImpl |
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EntityImpl |
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EventClassImpl |
This is a derived version of neosimclass for events |
EventListImpl |
This class implements an event queue used internally to
manage
the list of future and deferred Events. |
GeneralProjectionImpl |
A general projection defines a set of connections between
two populations. |
Grid3DPopulation |
A Population builder which constructs a 3D mesh
of cells with a given start point / spacing. |
NeosimClassesImpl |
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NeosimClassImpl |
This stores the name, parent and ID of a class. |
ParamConnectionSpec |
A parameterised connection spec
Used for specifying individual connections
with extra parameters. |
PopulationBuilderImpl |
A population builder builds a number of entities of
a given class and initialises each one according to
its index in the population. |
PopulationImpl |
A population is a collection of one or more entity handles. |
PopulationNodeImpl |
A node of the population tree - just has a name and a parent node |
PopulationTreeImpl |
A grouping node of the population tree - has a number of child population nodes |
PopulationViewImpl |
A population view provides a way of referring to
a collection of existing entities. |
ProjectionImpl |
A projection stores a specification of a set
of connections from one population onto another,
and can be specified as an array of connections
to make from output ports of source entities
to input ports of destination entities. |
ScriptReaderImpl |
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SourceMethodImpl |
Connect from a specified output port to (potentially) all
entities in destination population. |